

Satisfactory updates update#
Hello everyone, we’re happy to be here again with another Experimental release, this update has a lot of intricacies to it due to the upgrade to Unreal Engine 5 so we’re going to try to address some of the bigger issues you’re all encountering before we leave for vacation, so for today here’s some fixes, we’re still reading all your feedback so please keep it coming, we really appreciate it. If we’re forgetting about something important or if we’ve introduced new issues, please let us know over at our QA Site: We will look into it ASAP
Satisfactory updates Patch#
Hello everyone, today here’s a smaller patch that hopefully has some big impact for a lot of you, We did some optimisation improvements that we want to try out, a fix for being unable to place water extractors on the water that was fixed, and some localisation updates. The Global Illumination option might show blank and prevent you from changing it if you were using Cinematic before it was removed in yesterday’s update, you can work around this by using the “Reset to Default” button, it should let you change the setting normally afterwards, Do note that this will reset all other Video settings to default.Max FPS option is visually stuck at 0 regardless of selection, the FPS cap does still work however, so this is merely cosmetic.Hello everyone, here’s another patch with some more fixes and goodies for you all so please take a look, there’s quite a few changes in this patch. TSR can cause visual issues with conveyor belts, you can try using the following console command to alleviate the issues, but this will reduce AntiAliasing quality.Factory Animation tick reductions can be slightly too aggressive.Lights don’t behave correctly in Lumen compared to Signs.There is major performance loss when running out of VRAM.The first time booting the game will be very slow, but that should not continue to happen after the first boot.If you are using mods, they might need to be updated or uninstalled after updating so please keep this in mind too.This may or may not redownload a large amount of files which might take a while depending on your internet connection or hard drive speeds so be wary of that. See you again soon everyone Properties > Local Files > Verify integrity of game files.Īnd on Epic by clicking on the three dots (“.”) next to the title or at the right side, depending on your selected library view > Manage > Verify Files > Verify There’s something very important to bring up which is we will be soon going out on vacation so in order for us to try to fix what is truly important for you all we need your feedback so please let us know what is affecting your gameplay or what are your concerns over at our QA Site: We read your posts every dayĪs always, with every new update if you’re experiencing some major issues launching the game or very unexpected behaviour, please take a look at the “Known Issues” section as this contains some very common workarounds for those issues.

That said, given the pace of releases so far, it's most likely going to be a while.Hello everyone, here’s another patch addressing some more of the top issues we’ve gotten around to from the feedback we’ve gotten from you all

Have fun with all of the new stuff, and I'll make sure to let you know once Satisfactory releases the next big update. There's far too many specific changes to easily summarize, so if you're interested in all of the details on Update 6 you'll find what you seek over at the official website. Thanks to Update 6 they will now immediately reveal a set radius on the map around them, and in the process highlight all resource nodes, give information on potential rewards and even the type of wildlife that can be found in the region. Radio towers are unlocked through the MAM just like before, though they too come with extra functionality. Update 6 has also made the map unlockable at Tier 1, while also sprucing it up with new features to help you navigate the world and keep an eye out for points of interest. I'm sure that's never going to end in disaster for everyone involved! And if you want to go completely absurd, there's even a mini nuke to play around with. You can also expect to see an assortment of ammunition types for your ranged weaponry, including fancy things like homing bullets for the rifle. A fair bit of time has gone by since Satisfactory's Update 5, so it should come as little surprise to hear that the newly unleashed Update 6 is quite the chunky one! It brings with it a massive rework of the Spire Coast biome, a variety of visual enhancements for the Swamp biome, as well as a boom box that can also double as a powerful weapon if you can figure out a way to overcharge it!
